Saturday, September 4, 2010

Learning Activity: Wikipedia

Wikipedia
Wikipedia is a free on-line encyclopedia using wiki software. Wikipedia can be edited by anyone at anytime, therefore although it is not a true reference for University and research purposes, it does provide information on a large range of topics that are interesting and informative.  The information is quite comprehensive, and suitable for students from middle primary to use as a starting point for research of information.  The name wikipedia comes from the two names wiki (shared collaborative website) and pedia (from encyclopedia - a reference work or summary of information).

PLUS
  1. Easy for students to use.
  2. Starting point for research or initial information.
  3. Vast range of information with hyperlinks to relating information.
  4. Also contains images which makes it engaging for students.
MINUS
  1. Majority is unreferencable as it can change due to its nature (the wiki aspect allows changes and contributions).
INTERESTING IMPROVE IMPLEMENT

I like wikipedia because it is quick and easy to use for simple definitions.  I think I have used it almost entirely for this blog to check exactly the definitions for digital tools, and used some links for further explanations if I needed them.
I would encourage students to use this as part of their initial investigations for research purposes.  The links allow students to access further information across the internet which otherwise they may not have found, or may have disregarded.  Students should be taught though that wikipedia entries can be changed (as discussed above) and therefore not all the information may be exactly right.  However the vastness of information, and the continued contribution of information from around the world only helps to build this data bank and add to its resources for students.

WHAT I THINK.
As stated I have used wiki a lot for this course.  I typed in the words Australian Money, as that is what my WebQuest will be on.  I was immediately re-directed from that to 'Australian Dollar' and this had a listing of information and graphics of Australian Notes along with information on Hisroty; Coins; Bank Notes (first series and polymer series); value of the dollar; and the exchange rate.  All of this information would be relevant to my WebQuest.   It also linked to other websites and pages that were of interest and helped me with research on the topic.  See the previous blog entry on moneytracker.

Wikipedia Find: Moneytracker

The Money Tracker

I am doing my WebQuest on Australian Money.  I found this website when I was checking the entries and information in Wikipedia.  I am thinking of using the information that I have put into this website and link it through Google Earth to help students track money as it travels around Australia.  They could do a timeline of the money; a journal entry of the different locations and research the towns where it turns up; there are endless possibilities.
If you have notes in your wallet at the moment, please add them to this data base to make it statistically larger, and you never know where your money will turn up.  Also pass this onto friends and family.  This website has links to other websites in different countries around the world, which just leads to more learning opportunities. 
http://www.moneytracker.com.au/

Friday, September 3, 2010

Digital Tool 13: Google Earth and Digital Tool 14: Google Maps

Google Earth & Google Maps

Google Earth!!! Who would ever have thought that such a tool would ever be made.  Google Earth is a digital tool that allows you to travel across the world without leaving your chair.  This tool uses a form of satellite navigation and video imagery to locate a place or space anywhere in the world.  It can be used to locate a specific address or just a location name (e.g. Eiffel Tower).  The visual graphic zooms out to a world view then rotates around the globe until the country location is reached, then zooms in to the specific address location that was requested.  It has enhancement tools that can also be used to enhance the graphics of the chosen location, for example the time of day can be changed, as well as the time of year, and the year.  All of these features could be of interest if the location is one that is related to changes in history or climatic change.
With Google Earth there is a program that is required to be downloaded to be able to access the website features. (http://earth.google.com/)


Google Maps.  To access Google Maps it is simply a matter of pulling up the search engine Google and locating the word "Maps' in the top left hand corner (google.com.au/maps).  As with Google Earth, an address or location anywhere is the world can be used and the search engine locates first a map address of the area, with a pin that pinpoints the address that was requested.  Google Maps does not have the global features of Google Earth, but it is similar features in its locating either a place or space anywhere in the world.

PLUS
  1. Both programs are visually engaging.  Particularly Google Earth which gives the visual impact of travelling around the world. (This would fit in well with youtube clip Blue Beauty )
  2. Easy to use by either address or name location.
  3. Can be used across the Key Learning Areas of the curriculum.  It would only be dependent on the content topic of unit plan.
  4. Engaging for students (and adults) of all ages.
  5. Excellent planning, research and reference tool.
  6. Compared to other digital tools, there is not a lot of time required for setting up, or downloading information.  It is fairly instant, which adds to its appeal.
  7. Could be used as a spur of the moment if students are engaging in substantive conversations about geographical locations or countries.
MINUS
  1. Should only be used for good and not 'evil'.
  2. Students should consider privacy issues prior to locating addresses of particular people.
INTERESTING IMPROVE IMPLEMENT

Both digital tools are truly incredible, particularly Google Earth.  The ease of use and adaptability is quick and easy to use.  The information that it offers is accurate.  It's use in the classroom is unlimited and would only be dependant on the topic content as to where and what was looked up.  From the rice fields of Asia to the beaches of Gallipoli, and the Great Barrier Reef to the Volcano explosion in Iceland.  In the classroom I would us this tool when discussing world events or places that were daily topics of news/interest to the students.
It could be used to compare and classify countries or regions or cities.  For example compare the canals of Venice Italy to the Highways of Los Angeles California, or the Rainforest's of P.N.G. to the Simpson Dessert of Australia.  
Across the KLA a unit could rest on the use of Google Earth and Google Maps to engage the students.  They could be required to plan a holiday to anywhere making sure they land in each continent; use the correct currency; visit a historical place of interest; eat a local delicacy; find a hotel near a monument; use the local language; research climate for the time of year that they want to travel; consider global climate issues eg volcanos in Iceland, war in Afghanistan.  This sounds like a great idea for a Web Quest....What do you think?

WHAT I THINK?
I love both of these tools.  I used them last year when we were planning a trip to Disneyland Anaheim USA.  We researched the hotel addresses through wotif.com  then looked up the maps to locate how far the hotels were from restaurants and the places we wanted to go.  Our children enjoyed doing this with us, and were part of the planning.  The interesting thing was that when we got there we actually got to see what it was like for real, and the pre-planning made things a lot easier for the kids to understand just how big everything was and where it all was located because they could relate it back to what they had seen through Google.  As previously stated, the use of these tools is unlimited and only dependent on the topic-content of the unit or lessons plans to which it is to be used.

Thursday, September 2, 2010

Digital Tool 12 Animations & Simulations

Animations & Simulations

Animation and simulations are an interactive resource where students take part in an interactive game or activity, and in this case, for a learning purpose.

The interaction between students and the activity can be done as a wholeclass on the IWB, in a group, pairs or an individual activity.  How the learning object or interactive resource is integrated into the unit or lesson plan (eg research activity; hook; rotational activity for higher order thinking; investigation model) depends on the pedagogy, the topic or content and access to the use of the computers/internet.  This is determined by the teacher.  Although there is no specific definition for this learning tool, the name animation suggests cartoon style graphics and simulations suggests activities that simulate particular experiences.  In this instance I have looked at learning objects which are a web-based digital learning resource which can be re-used by students.  Examples of these can be found on explorelearning website where anyone can sign up for a free 30 day trial of simulation experiences (you do not need special access for this site).  However the simulation introduction goes through an explanation of what is available on the site.   Other sites include the learning federation and a website called edna which has links to other web based activities for students.

PLUS
  1. Provides opportunities for students to explore and understand the world.
  2. There are different levels for all students.
  3. Allows students to work independently or in groups.
  4. Learning objects are available across the KLA's.
  5. Fantastic for Distance Education students who because of distance may not have access to 'normal' class room activities or investigations.
  6. The range available is so diverse they can be used for different purposes across a curriculum or unit plan.  Suitable for use as a modelling activity or as a group or individual activity to promote higher order thinking using new knowledge.
  7. They 'engage' students in real life simulations or activities.
  8. The activity is one that some students may never experience in real life but may aspire to.  For example helping fix the windscreen of the space shuttle.
  9. They offer visually stimulating experiences.
MINUS
  1. To get the full benefit the learning objects and activities should form part of a unit and be embedded into the lessons, not just an extra timefiller.
  2. Can be time consuming searching for specific activities relating to unit plan.
  3. Dial-up connections may slow down loading of activities and cause frustration amongst students.
INTERESTING IMPROVE IMPLEMENT

I have used learning objects from The Learning Federation in class with students and also as a higher order thinking in the analysing and comparing tool for students is SOSE and Science unit plans for assignments (compare different types of plastics;  how much water do you use).  The learning objects and most simulations are addictive if you are engaged in a topic of personal interest, so this would be stimulating for students as well.  There is a vast majority of simulations available on the internet, it just takes time to look for, find and trial what you specifically want.   I downloaded and joined explore learning for their 30 day free trial, and used the 'growing plants' activity to model what was required for my SWD students.  We did the activity on  the IWB and used it as a 'hook' and resource to list what was required to actually replicate the experiment, and it also showed how to record the data and information from the experiment.  The students took ownership of the experiment activity then because they were aware of expectations and what was required to undertake the task.  

WHAT I THINK
Animations and simulations are a new vital digital tool that allows students to bring the world into their classroom.  Even if students are not engaged by digital means of games and other activities, the use of these tools incorporated into effective teaching is invaluable for students.  I think as long as the students can link it to their personal interests and can see its relevance to the rest of the lesson or to what they are learning, then it is a tool that most students will embrace.  Because the tools are re-useable students can keep repeating them until they are satisfied with their personal results. 

Let me know what you think.

Friday, August 27, 2010

Reflective Synopsis

Synopsis


Information Technology or e-learning are words that define individuals knowledge and how they use technology in their everyday life. Knowledge of computers, computer software, programs and networking by knowing where to find information are becoming increasingly valuable in a knowledge-based economy (OECD 1996). As effective Learning Managers we are required to scaffold experiences, investigations and inquires so that students can engage in developing knowledge that gives them the ‘techniques’ to search for the information and develop higher order thinking skills and deeper understanding of content topic. It is in the scaffolding that the learner’s skills are developed and the techniques for ‘acquiring’ lifelong learning skills are developed.

George Siemens (2004) in his article ‘Connectivism: A Learning Theory for the Digital Age’ argues the impact of technology on learning has required a re-think on the foundational tools of which the theories of learning are based. “Over the last twenty years, technology has reorganized how we live, how we communicate, and how we learn. Learning needs and theories that describe learning principles and processes should be reflective of underlying social environments (Siemens 2004).” He goes on to explain that once knowledge was measured in decades, it is measured in months and years, and it is not the actual ‘knowledge’ that is valuable “Know-how and know-what is being supplemented with the know-where (the understanding of where to find knowledge needed.) (Siemens 2004).” Teaching of the knowledge of ‘digital tools’ is one third of the teaching triangulation which also includes pedagogy and topic content. So, as effective teachers we need to incorporate ‘digital tools’ into our scaffolding as part of our curriculum and planning.

On-line collaboration with peers via the Learning Management System (LMS) (Refer Blog: LMS ) Moodle, discussion has developed of a reluctance of some current teachers to introduce or expand on the use of ‘digital technologies’ in the classroom. Whether the reluctance is through lack of personal knowledge, competence or resources depends on the individuals. However, the fact that current teachers are not using ‘digital technology’ in their curriculum identifies their lack of ‘knowledge know-where’ (Siemens 2004) and students who are ‘digital natives’ will develop, through social networks, their own knowledge of ‘digital tools’ and may become ‘disengaged’ (Prensky 2005) with what the teacher is offering in the classroom, which then has ramifications across the curriculum for the student and the teacher.

Students who are currently in school and those who are yet to come are growing up in a world where knowledge and information is available at the click of a mouse. Where once the teacher was the ‘wise counsel’ and ‘fountain of information’ this has changed and today’s students recognise teachers as part of the ‘pipeline of information’ (Siemens 2004). If a teacher fails as part of that pipeline, the student simply looks to another source of knowledge and re-routes his pipeline.

In his article, Siemens (2004) acknowledges “The field of education has been slow to recognise both the impact of new learning tools and the environmental changes in what it means to learn.” He further identifies that it is not the actual knowledge (know-how) that is needed but the ability to find the knowledge (know-where) is the valuable skill. Thus “the pipe is more important than the content within the pipe (Siemens 2004).” So how do we construct the aforementioned triangulation of teaching that students are ‘engaged’ in learning?

Kearsley and Shneiderman (1999) have developed an “Engagement Theory: A framework for technology-based teaching and learning” which is a conceptual framework for technology-based learning and teaching. Their theory is based on three principles, Relate, Create and Donate (Refer Blog: concept-map-engagement-theoryl ). Although there are similar technology based frameworks namely “The Big Six” as discussed on Eva’s blog (big6-learning-design-framework ) it is dependent on the individual Learning Manger which framework suits the pedagogy and content of the unit plan. Utilising the Engagement Theory framework as the ‘pedagogy’, the topic or content dictates the type of ‘digital tools’ to be used as part of the overall scaffolding. To encourage students to develop deep understanding and knowledge through higher order thinking skills (Marzano & Pickering 1997) students must be engaged in activities that occur in a group or collaborative context (relate); the activities should be problem based, in the form of an inquiry or investigation (create); and thirdly the learner identifies the link between them as an individual and the authentic use of their knowledge as a valuable contribution to a community problem (donate).

It is with this diversity in mind that the author has analysed the use of different ‘digital tools’ (Refer Blog: wendys blog) using Plus Minus Interesting/Improve/Implement a ‘Critical Thinking Tool’ developed by Eric Frangenheim (1995) (Refer Blog: thinking-strategy ).

FOCUSSING ON DIGITAL TOOLS

For the purposes of accessing or gaining information students can use emails (Refer Blog: digital-tool-e-mail.) to ask questions, transfer information or be involved in a two-way conversation for investigation purposes. This may include sending an email to the local fire station making inquiries about the bush fire season, or sending an email to a marketing company to request information about the recyclability of their plastic products. The use of web conferencing may also be used if students want to interview someone specific for their investigation. In accessing the internet the students can obtain and contribute to information on blogs and wiki’s (Refer Blog: blogs v wikis. ) they can download podcasts (Refer Blog: digital-tool-3-podcasting.) and view digital media (Refer Blog: youtube in school) and can also access information websites that contain information for their inquiry. When using blogs and wiki’s student can contribute through comment to discussions already posted, or in the case of wiki’s start their own post.

Extending and refining knowledge (Marzano & Pickering 1997) into a procedure helps the students develop complex reasoning processes. The use of concept maps (Refer Blog: concept map) where knowledge can be set out visually can be used as a planning tool to set out an investigation, or a flow chart of procedures to be followed in an investigation (Refer Blog: conceptmap etheory. ) Digital video can be used to record observations of a particular experiment, and later used for reflection or as a basis for data comparison or evaluations. This would suit a science experiment or measurement activity. The use of excel as a data base to organise, compare and analyse results of an investigation.

The transformation of information is when the students apply their higher order thinking skills to use their new knowledge meaningfully (Marzano & Pickering 1997). This is done through problem solving (in the form of an investigation or inquiry), invention or analysis of the knowledge and what is required to apply the new knowledge. Students apply this knowledge and can use ‘digital tools’ to demonstrate their understanding. This can be done through the research and development of information for a PowerPoint (Refer Blog: powerpoints-) or Prezi ( Refer Blog: prezi-) presentation by using texts and including digital pictures and videos and hyperlinks to active web pages to enhance and expand their information. Blogs and wiki’s. (Refer Blog: blogs-vs-wikis) can be used to compare and collaborate research information when designing an invention or analysing information in a problem solving task. Also by collaborating with peers through e-mail the students are developing substantive conversations around the knowledge. An example of this is a wiki where students are developing a prototype for a solar powered cook top oven. They each access the wiki to read what others have written and then add to the pool of information their personal knowledge and work collaboratively on the task until the invention is made.

Presentation of the information to an audience is perhaps the pinnacle of the use of ‘digital tools’. It not only allows the student to demonstrate their new knowledge, but also demonstrate their new skills in the use of ‘digital tools’. In presenting to an audience the students must determine who their audience is, and what information they want to get across, and what format (digital tool) they will use. Using moviemaker, the author has made a visual and auditory presentation using a series of digital photos (Refer Blog: cavoodle movie ). This movie was made for an audience of students in a year one to three level. It could be used as a focus for a cross curricular unit which could investigate: What do dogs eat? What ingredients are in foods? Can dogs cook? What are healthy foods? How do we weigh and measure foods? By using the dog as the teacher, it not only engages the students, but removes the ‘adult’ aspect from the activity. It also links to the individual students interests in the popular television series “Master Chef”. Other forms of digital presentation include PowerPoint; Digital Videos for broadcast on youtube (Refer Blog: digital video ) Podcasts; Animations like Marvin or Voki (Refer Blog: my-voki.) .

As technology evolves and new ‘digital tools’ are developed and incorporated into learning and teaching, the students and their requirements for learning must still remain the focus for the planning. Effective teaching where the learner (student) is the focus and the scaffolding supports the development of deeper knowledge and understanding will not change. The tools and consequently the scaffolding of these experiences will change, and so will the requirement for teachers (Learning Managers) to keep up to date with how to use, and teach the use of this technology. Through this exercise where ‘digital tools’ have had to be created and (Managing E-Learning) students have had to use habits of mind like Perseverance and Maintain An Open Mind (Marzano & Pickering 1997) to develop a deeper understanding of ‘digital tools’, it is perhaps timely to remember that our personal development of know-where (Siemens 2004) requires us to build our own ‘pipelines’ of knowledge through collaboration with peers, mentors and fellow students.


References

Frangenheim, E. (1995) Reflections on classroom thinking strategies: Practical strategies to encouragethinking in your classroom. Loganholme QLD, Australia: Rodin Educational Publishing.

Kearsley & Schneiderman (1999) Engagement Theory: A framework for technology based teaching and  learning. (Retrieved on 01/08/2010 from http://home.sprynet.com/~gkearsley/engage.htm)

Marzano, R.J., Pickering, D.J., Arrendondo, D. E., Blackburn, G. J., Brandt, R. S., Moffett, C. A., et al.
(1997). Dimensions of Learning teacher’s manual (2nd ed.). Alexandria, VA: Association
 for Supervision and Curriculum Development.

Ogranisation for Economic Co-operation and Development (1996). The knowledge-based economy(Retrieved on 01/08/2010 from: http://www.oecd.org/dataoecd/51/8/1913021.pdf)

Prensky, M. (2005). Engage Me or Enrage Me: What today’s learners demand. (Retrieved 01/08/2010
 from http://net.educause.edu/ir/library/pdf/erm0553.pdf )

Siemens, G. (2004) Connectivism: A Learning Theory for the Digital Age. (Retrieved 01/08/2010 from
http://www.elearnspace.org/Articles/connectivism.htm)


Comments from Others – On My Blog and my responses

Eva

Eva 2

Kyle

Digital Immigrants Diary

Rachel

Rachel & Melissa

Eva 3

Justace 18 & Katrina

Katrina



My Comments on other Peoples Blogs.


Eva

Eva

Naomi.
Naomi

Kyle

Eva

Kristen

Eva

Wednesday, August 25, 2010

Digital Tool: e-mail

Email @
I have unfortunately overlooked the digital tool of email. In my research and review for my synopsis of collaboration between peers, I received an email from a colleague which had hyperlinks to a website that I found interesting and relevant to the work I am doing with students at the moment within the school. I also realised that on a daily basis my inbox is filled with emails from other people in my life who either have information for me, or are asking me for information that I have knowledge of or may be able to locate for them. Thus I am part of the information flow within an organisation. As Siemens (2004) states in his article on Connectivism "Information flow within an organisation is an important element in organisational effectiveness. In a knowledge economy, the flow of information is the equivalent of the oil pipe in an industrial economy." (http://www.elearnspace.org/Articles/connectivism.htm )
Email or electronic mail is a method of exchanging digital messages through either the internet or intranet (of an organisation). Emails were originally a text only form of message, however with the advancement of technology emails can contain pictures, photos, digital enhancement, hyperlinks, and they are not only used for work related purposes but sit alongside a residential address and phone number as a location to contact someone. Email has quickly developed from a work or business digital tool into a social networking tool that supports and feeds the 'cycle of knowledge development' (Siemens 2004). Just as business letters and personal letters of correspondence once (and still do) have different forms of etiquette, the use of emails for both business and social correspondence has developed 'netiquette' (http://en.wikipedia.org/wiki/Netiquette) which are the core rules of sending and receiving emails. The netiquette also relates to other digital areas including blogs, wikis, and forums, where people are interacting with each other using information technology.
PLUS
  1. Emails are now an accepted form of correspondence in work and social life.
  2. Emails are a quick and easy way to send receive information via the internet.
  3. Emails are a collaborative tool and work as a communication backbone for activities within a school, or business (knowledge economy).
  4. Emails as a form of communication have their own rule which should be taught to students as part of their 'digital' learning.
  5. Emails open up information from around the world.
  6. Emails are an integral part of social development of the students, and will form the basis for collaboration skills within the school and beyond into lifelong learning.

MINUS

  1. There is limited control over who sends what information to whom.
  2. Just because it was sent in an email - does not mean that the information is correct. Sources still need to be checked and verified.
  3. Caution is required when defining business or social emails to others or colleagues. These skills will form part of the 'netiquette' learning with students.

INTERESTING IMPROVE IMPLEMENT

The techniques of sending and receiving emails should form part of the curriculum in the early years of schooling. Once a student has developed their 'how to' knowledge in this area emailing can then move on from a declarative knowledge to a procedural knowledge skill with students using email as a collaborative tool. As with all knowledge development though, prior knowledge of email as a digital tool should not be assumed as Thrupp (2009) (http://moodle.cqu.edu.au/file.php/4033/ThruppAcec.pdf) identified, not all students are "digitally active", and for whatever reason social, cultural, religious, do not have access or use digital technology at all (including televisions) in their home or social environment.

To establish 'prior knowledge' of email, I would use it as an introduction tool for a new class at the beginning of a year. I would randomly choose students names (linking them to non-peers), they would have to emails to at least two people (with a cc to the teacher) in the class and relate how and when they have emailed previously and do a PMI style analysis of emailing. For younger students, I would encourage the modelling of a (one) class email to other teachers or people within the school to ask a question or gain information. (eg class email to teacher librarian if the have a series of books available for lending).

WHAT I THINK

I am still disappointed in myself for not recognising email as an essential 'digital tool'. In realising this though, it has made me aware of the need to ascertain students 'prior knowledge' of digital skills, and not assume their understanding or knowledge. I love email. I use it at work (school), at home, and for on-line study purposes. Because I am a 'time poor' person, I use email to connect with colleagues, family and friends at any time of the day or night, or when it suits me. Whilst some of the 'social' emails that I receive are merely text, some include interesting information or humour which someone somewhere has thought to send to me. To help our students develop social skills through collaboration, emails and emailing are an essential skill for future work prospects and definitely a required procedural skill for further study beyond high school.

Monday, August 23, 2010

Digital Images: flickr - mobaphoto - picasa

Storing Saving Sending Editing Digital Images
The beauty of digital images (as stated in a previous blog) is that it allows the students to construct knowledge using visions of photos in context with learning. The images open up the world outside the classroom and invite them into the learning environment. Although photographs have been around for decades, digital images for everyday use have only recently become popular in the last ten years. In that ten years, the options of what can be done with those images has changed considerably. Taking a digital photo, printing it out and putting it in a photo album is just plain boring today. With all the other options of digital enhancement, storing, saving, editing, downloading to facebook, twitter, blogs, emailing to friends and family, escrapbooking pages not to mention saving to i-pods or phones, the old days were simpler. Systems like flickr (http://www.flickr.com/ ); mobaphoto (http://mobaphoto.mobatek.net/en/ ) and picasa ( https://www.google.com/accounts/ServiceLogin? ) where you can download your digital images into files and then broadcast them through the internet to the world through various on-line communities is astounding. It is interesting to note however, that this technology is only as useful as the person to whom you are sending the images. There is no point in sending photos of your travels through Europe by email through picasa, if your grandmother thinks picasa is a spam email and deletes it, or can not access the file. So again the technology is only as useful as the user and the recipients ICT skills allow.
Although this technology is available world wide, and would be invaluable for sharing images with family and friends around the world, I would hesitate to store or retrieve images of children on the internet outside of a restricted area like a school database. As it happens now, most cameras come with a storage and editing package to download for home use, and most computer systems have a picture editing facility.
PLUS
  1. Excellent tools for sharing images around the world.
  2. Excellent tools for storing, editing photos.
  3. Allows students to modify or edit photographs or digital enhancement for projects or inclusion in blogs, powerpoints or wiki's etc.

MINUS

  1. Photos are only as safe as a password.
  2. Would not store or retrieve photos of students or children on these websites due to security concerns.
  3. Any images of children on the internet are open to abuse or re-use no matter how 'secure' the websites proport themselves to be.
  4. These options are available on software already on school computers through microsoft and can be stored on a school database. Why re-invent the wheel?

INTERESTING IMPROVE IMPLEMENT

I have seen Year Seven students take photos of themselves then edit and crop them and place onto backgrounds to make a 'fake' magazine cover for an assessment. The students loved doing this. I think the idea of teaching students to edit and crop and manipulate photos is excellent, however I would do this, as stated, within the confines of the school database and with the systems already available through microsoft or whatever software comes with the cameras. Education Queensland now has to have signed permission to reproduce a students image onto a website (including a school webpage). As most photos taken at a school are of students or include students, a teacher must be very careful where and when these images are stored and retrieved.

WHAT I THINK

Mobaphoto, picasa, flickr all have a place in the community and it is up to individuals how they choose to use their personal photos. I, myself, and my family are very against using our images on the internet including facebook or blogs, and I do not like other people putting images of my children on their facebook page. My concerns are justified in that I will do whatever it takes to protect my children in todays world from the criminal element. I take photos of my children, I however choose not to share them via the internet with the world. I would take this same philosophy into teaching, and teach students to be aware of what images they are taking and where they are putting them on the internet for all to see. This is basic 'child safety' rules, and as teachers we need to encourage our student to protect themselves. I may be off the mark here, however once an image is sent out over the internet, it can be deleted but it can never be retrieved. This is simply my opinion, feel free to comment.

My Voki


Get a Voki now!




This is my voki, this is the first time I have used a voki, it was quick and relatively easy to make and upload, I found it at http://www.voki.com/create.php . I have previously had experience with marvin at
http://www.marvin.com.au/ which seems to have the same qualities as voki. Marvin however, allows the avatar to move around the page and background area and gives the options of where to look when saying words, and has a wider use of backgrounds and landscape scenes.

PLUS
  1. Voki was quick and easy to make.
  2. Good choices of avatars and ease of personalisation.
  3. Choice of voice or text option for students.
  4. Engaging characteristics removes the 'teacher' from teaching aspect.

MINUS

  1. Limited in its options to 'engage' for a sustained period.
  2. Probably would not suit a long re-tell or sustained monologue of information.

INTERESTING IMPROVE IMPLEMENT

I found the voki quick and easy to make - honestly I thought it might take forever, that is why I put off doing it. I would use a voki as an introductory figure to maintain interest or focus in a webquest or similar. I think that students would respond to the visual and auditory stimulation as a form of information rather than the standard instructions of a teacher.

Students would be able to use a voki easily by recording their voice (for younger students) to do a short re-tell or express an opinion as a form of assessment. It is quick enough to download information that it would be able to be used everyday to introduce the days activities or announcements in the class.

If I was wanted students to do a sustained piece of assessment using an Avatar however, I would lead them towards the Marvin characters where there is wider scope for change of scenes and movement of the Avatar to keep the engagement of students longer in the information that is to be presented. Marvin would be a better option for a sustained activity expressing information.

WHAT I THINK

Voki is quick and this would be more use on a daily basis, where as Marvin would be the Avatar set that is created and re-used because it takes longer to make. Again, the time factor comes in to play, and because voki is quick to make is could be used more often and for different types of information. I would use Voki in the classroom, at present, I think the best option would be as stated on a webquest style inquiry, or on an IWB to introduce the routine for the day. In the later case, I would give the students the information and ownership of the class voki to create the daily routine voki.

Sunday, August 22, 2010

Digital Tool 11: Digital Video

Digital Video
Digital video is simply a video composed of digital pictures captured through a video camera or a linked series of photographs. The use of videos as a learning tool is unlimited in today's classrooms in all aspects of learning. Video can be used as a 'hook' to engage the learners or to introduce a new topic or unit; older videos or 'home movies' can be used as a research tool for investigating historical information; videos can be made by students as an assessment tool; videos can record experiments or interviews for later analysis, their use depends on the learning framework set up by the teacher. Video is a social learning tool because even though it may be set up to record a 'specific' event it can not help but record the social aspect of clothing, language, culture, communication and social generation, as it was or is at the time of the recording. The below youtube vision is of the Great Pacific Garbage Patch (note the American use of vocabulary).



As a teacher you could not explain these images without the vision. As a teacher you could use this video in so many ways. I recently used it in a SOSE unit plan as a 'hook' to help students understand their personal link between dropping a water bottle down a drain and the consequences on a global level.

Visual aids and visual images are an important part of 'effective teaching' in today's classroom. Visual support in lessons enhances the learning experience for all students, particularly those who strengths lay in the visual learner area. It is also an effective tool for students with 'hearing impairment' as it opens up a world outside of the classroom. They can watch video images and interpret the information for themselves, relate it to their understanding and knowledge. Can you imagine trying to use sign language to 'engage' a Deaf student in class when using only 'text'. As a teacher imagine reading 'Avatar' to a class of deaf students, through an interpreter, and then let them watch the video (with subtitles) and the impact would be entirely different.

A culture of change is also upon us with so many people now 'recording' everyday happenings on their mobile phone or i-pods or video cameras and uploading this to youtube or blogs. A school yard fight was once handled in school, now it can become a major court case because of video evidence. An off the cuff comment (socially inappropriate) said, could be accidentally recorded and there could be resulting consequences. Digital video is changing the way we learn and the way we look at ourselves in society. As a teaching tool it certainly is effective, however with all teaching there is always the 'social responsibility' side that needs to be taught alongside its appropriate use.

PLUS

  1. Where do I start??? There are so many arguments for its inclusion in effective teaching.
  2. A visual aid for all students.
  3. Provides vision that can be interpreted into individuals 'social' knowledge or understanding.
  4. Used as a 'hook' or engagement tool - it is extremely effective.
  5. Provides visions from around the world - as it is happening, and brings them into the classroom.
  6. Can be used as an effective 'assessment' tool.
  7. Helps to record and review social and cultural history as well as the main message of the vision.
  8. Limited only to the 'effective teaching' it is to support. Unlimited to the teachers imagination or implementation into the lessons.
  9. Engages the majority of learners regardless of age, social or cultural diversity.

MINUS

  1. Must be used appropriately in 'effective' learning with cultural considerations to students and the community. (Not that this is a minus - more of a scaffolding consideration).
  2. Research can take time to find the most 'effective clip' for the learning journey.

INTERESTING IMPROVE IMPLEMENT

As I work with a hearing impaired student, visuals are a large part of our lesson and learning experience. It is used to introduce a lesson or unit, to support it by consistent reviewing, and for review when introducing new knowledge to link to. Videos can be used by students to share life experiences and it allows them to view and understand diverse aspects of history, cultures from around the world, other peoples opinions and views. It also allows them to record their own views and opinions, and share their knowledge by recording it as an assessment piece or share their understanding of a concept.

Vision is a powerful too. Digital vision is a powerful learning tool. In contrast to the above youtube link, I also showed the students this amazing vision. Although the sound quality is not fantastic, they were amazed at what they were watching. There are visions here that one would love to see in a lifetime and with the benefit of digital video we can watch it in our classroom again and again. We can discuss it, research it, review it and just keep admiring it.




On previous blogs I have discussed the issue of 'time consumption' when learning or researching these digital tools for use in the classroom. With digital video however, the major time factor is getting lost in all the information and videos that are out there, and that are suitable and appropriate for use in the class. Again, this is where curriculum exchange with other teachers and sharing of ideas and resources can cut down on that time. The problem is though, once you start looking at youtube videos, they market it well so that they give you options of ones with similar content, so you could be there all day.

The best benefit of digital video is that regardless of age, it delivers a message, and the individual gets to interpret that message to their social and cultural prior knowledge. This is what 'effective teaching' is all about.

WHAT I THINK

I love digital video. I use it daily, and although it can take time to sort through the stuff I don't want, once I am on the right track, it is inspiring. Sharing it with students and watching and sharing their reactions and emotions and responses to the 'appropriate' videos, well that is just what teaching is all about!!!!

How I am using youtube in the school

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I use Auslan to communicate with my hearing impaired student in school. I am useing peer to peer support to teach the whole school (800 students) the Australian National Anthem - Advance Australia Fair in Auslan. With this youtube link, I show the students how 'easy' it is to learn the signs required for Auslan and Advance Australia Fair. I also use this link as a reference for showing them how some Auslan signs are used 'in context' with the user and in this case the learner. As the students are primary school level and as we are in a different part of Australia than where this video was taken (think of this as an accent or jargon) some Auslan signs are different. Each week, two students from each class come to a lesson (in their lunch break) and we practice the Anthem. Those students then return to their class and during the week they teach their peers in their class at appropriate times (lining up for parade, waiting for teacher, teacher is talking to a parent). They also must teach their teacher!! The response has been incredible and I have had to go beyond this youtube video to keep the students engaged in learning. We have been comparing the difference between ASL (American Sign Language) and Auslan (Australian Sign Language), and the students are applying their new knowledge by interpreting the next youtube link (below) from ASL to Auslan. The group that I work with once a week would like to be able to sign "I gotta feeling" from Black Eyed Peas for the school talent show next term. They are researching the new Auslan signs they need to know, and have taken ownership of their own learning.








This clip just makes you want to get up and dance. The music has inspired the students, and they can start to understand the culture of the Deaf Community, and appreciate what it may be like to be hearing impaired. This has inspired them to learn more Auslan signs, and by using music to do this I have linked into their prior knowledge and their own social environment. The benefits of this have been fantastic as as I walk around the school, the students use Auslan to communicate with me, and also with the hearing impaired student I work with. She just absolutely loves the fact that so many more students are now using Auslan and can communicate with her. Even the simple fact of signing their name to her is wonderful and it is really breaking down the communication barriers within our school.

Friday, August 20, 2010

Movie Maker - Cavoodle In The Kitchen

This is my attempt at "Thinking Outside The Box".

This movie was my attempt to engage students into a tactile activity. I would use this movie to encourage students with disabilities - particularly those that I profiled in an earlier blog, to do a number of activities and investigations. By modelling the activity from a dogs point of view, I have removed the teaching focus from the teacher. I would use this movie in a number of different ways to engage the students. They would include but are not limited to:

  1. Writing up a 'method' for cooking the muffins.
  2. List of things that you can and can't do in a kitchen. Cooking Rules.
  3. List important factors when cooking muffins. (A.S.D. students like making lists)
  4. Investigate what dogs really do and don't eat.
  5. Investigate and research different muffin recipes.
  6. Investigate and research where muffins came from (country of origin).
  7. Investigate and research other products that can be made from a box.
  8. Investigate and research the breed of dog.
  9. Investigate and research tricks that dogs can be taught.
  10. Use as a model for cooking muffins.
  11. Investigate the ingredients on a box and relate this to what is in the pantry.

The list could be unlimited but would be determined by the students interest and prior knowledge. In this case, as these students tested high in the self-interest area of learning, I would link this to their pets and encourage them to take photos in a similar style with their pet doing something 'different' and make a movie from it.

My Podcast

My Podcast (Podomatic)
After trying a few different variations of websites that offered 'free' podcasts, I kept having a few issues with downloading the audio. Eventually I used podcast but had to download Audacity and LAME onto my computer to be able to convert the audio to mP3. This then enabled me to upload my pod to the website. I am still having some issues with the hyperlink from my blog to podomatic website, however with all the other hurdles that I have overcome just to do this pod, to me this is not a big issue. If the below hyperlink does not work, then please go to the podomatic website and type 'anikay' into the search directory. This is the link to the webpage
This is the link to my podcast on podomatic.
This podcast was finished after I had written the PMI in a previous blog, as I was having problems getting everything set up. Even though it did take a few hours to get it done, I can see that the next time I add an extra episode to my series it will be quicker. I chose to do a podcast on a Mem Fox book "Shoes From Grandpa". If I was teaching a Prep to Year Three class, I would continue the series of books and use this as a tool in Literacy, SOSE and Science.


Thursday, August 19, 2010

Digital Tool 3 Podcasting

Digital Tool 3 Podcasting
A podcast is a digital audio or video file that follows a series or theme in short episodes. ‘Pod’ stands for Playable on Demand. The term is modified and marketed by the Apple Computer Company for its products including iPod and iPod Touch. Podcasts are generally downloaded in a ‘subscription’ type format, and the one I am most familiar with is through iTunes, because I have an iPod. Although podcasts generally are an audio file, marketers have used the video and therefore visual aspect to tap into a market of listeners and viewers. A search of podcasts has revealed a library of enormous diversity of information. Because of the diversity of information, and its apparent ease to upload individual podcasts, it is an ideal tool for educational purposes. On most podcast sites there is a specific category in search facility for 'education'. There is also specific websites dedicated to education podcasts. According to Huann and Thong in their article "Audioblogging and Podcasting in Education" (http://edublog.net/astinus/mt/files/docs/Literature%20Review%20on%20audioblogging%20and%20podcasting.pdf ) audioblogging and podcasting is an extension of Vygotsky's constructivist theory on 'social interactions', they state "Social construction of knowledge and meaning making can take place when students interact with the artifacts placed in this social plane." (p5)
In an educational setting of a classroom, podcasts can be used both by teachers (as research tools, a hook, to develop literacy, as an assessment outcome, as a a form of recording an inquiry investigation, tutorials, feedback) and students (research tools, reviewing information/tutorials anywhere anytime, forums) to enhance the development of student/teacher interaction in scaffolding learning experiences for the students. Again, like other forms of ICT discussed in this blog, the time factor of setting up or researching podcasts for use in the classroom would be a factor in the teachers response to 'embracing' this digital tool, however once done, this is something that can be re-used or shared across the year level.
PLUS
  1. Access to information from around the globe.
  2. Unlimited access once a podcast has uploaded. Can be replayed or reviewed.
  3. Availability 24 hours a day.
  4. Easily accessible.
  5. Can also have visual as well as audio content.
  6. Only limited to imagination as to what information is recorded for what purpose and audience. Can be one podcast for one audience member, or one podcast for use as a lesson hook across a state wide curriculum, and then reviewed across the world. (eg Mrs Abernathy's class podcast on iTunes)
  7. Can be used across educational spectrum and skills can be adapted for 'lifelong learning' into worklife for business purposes.
  8. Can be used as an 'assessment' tool for educational purposes.

MINUS

  1. Difficulties in setting up an original account. (Time factor; software etc)
  2. Requires a form of portable media player (mp3; iPod) to access the information.
  3. Limited to specific language (unless translated).
  4. Time factor in setting up podcast account, then updating.
  5. Time factor in searching for specific suitable content.

IMPROVE INTERESTING IMPLEMENT

In my Learning Management assignments, I have used 'podcasts' as an area of information for students to 'research' new information and 'review' different opinions and points of view,and also as a form of 'assessment' as an outcome for an inquiry. For younger students, I would use podcasts as a form of information review by downloading stories that can be listened to repeatedly at their own pace. This would work parrallel with books that are currently being used in the classroom, for example on a cross-curricular theme. For middle years students, I would use podcasts as a research tool for information across a Unit plan, and also as an assessment tool where the students develop their knowledge in a unit then make their own 'podcast' to demonstrate their knowledge. For older students, high school and university, I would use podcasts, not only as outlined above but also as a form of tutorial tool which can be repeatedly accessed but also as a form of review and feedback on lessons and learning.

As stated earlier, Podcasts are only limited to the publisher imagination and their intent as an 'educational tool'.

WHAT I THINK

As I am writing this, I am also trying to upload a podcast. It has taken hours and I still can not figure out what I am doing wrong, and what other options I have. This is very frustrating!!! My idea for my podcast is to record a series of Mem Fox books for younger students to listen to, then use their imagination to draw the images that they see in their head (apply social knowledge). Then use one of the books to do a re-tell and use the story line to put their knowledge into the book. For example "Shoes from Grandpa" would be an interesting twist if the student had a different cultural background as the clothing in the book would be different, or "Possum Magic" may be adapted using one of their pets.

I think that podcasts are definately a way of the future for learning, particularly as it is a form of building social knowledge which is consistent with the current 'effective teaching' strategies. Like all 'tools' it takes time to build the skills and research the information before it becomes an integrated tool in the classroom and one which is used across the curriculum and the year level. But sometimes it only takes one teacher to get the ball rolling, or in this case podcasting.....

Sunday, August 15, 2010

Digital Tools 2: Images

Visual images and visual learning are a significant part of effective teaching and learning in today’s classroom. Whether we present an image as a visual stimulant or whether we use auditory cues for students to interpret and re-create an image, visual images are still dependent on social and cultural understandings and interpretations.
Because visual images are a powerful tool too many or too much may be over stimulating for certain learners, particularly some Autistic students, or may cause distraction for learners as they are mesmerized by the images. To others the images may represent a social or cultural experience which is significant or which they want to learn more. Images can be a catalyst for understanding or a tool for engaging, it depends on how the teacher or Learner Manager chooses to use the tool.



This is a photo that I took of Ned Kelly's Armour. The photo was taken at the Library of Victoria in Melbourne. I have re-sized the photo using MobaPhoto before uploading it to the blog. Prior to doing this, I tried to upload the full photo but it was taking a long time, so I stopped it. I resized the photo using MobaPhoto which only took a few minutes then downloaded it onto the blog.


The photo itself could be used 'educationally' for any number of purposes in a classroom. The image itself could be used to introduce a unit on Ned Kelly, or Australian Bushrangers, or even an investigation into armour. It could also be used as a stimulation for students to write a story or journal entry "When I was a bushranger" or "The bushranger next door". Many and varied suggestions come to mind with this image. Even, for photography students, "How to take good holiday photos!". There are other images similar to this that I found using Google Images, and they would also be suitable for a similar use.



This is a photo that I took of Australia playing cricket at the Melbourne Cricket Ground in a one day test match against Pakistan. Again, this image, like any other is limitless in its application to use as a teaching tool. Even though it is just one image it could be used to indicate field placings on a cricket team; it could start a discussion regarding advertising in sport; horticulture students may be interested in the cross cut of the pitch and the field; maths students may be interested in the seating plan, trying to locate a person in the crowd. The image may again, similar to the Ned Kelly Armour be used as a prompt or started for writing a story or narrative for students of any age. In this instance it may engage students particularly interested in sport.

PLUS:

  1. Images impact on emotion that is why we use them as a learning tool. It inspires students to take action or to do something. (In this instance - writing).
  2. Images have different significance to different people, the same way that knowledge is built, so is the interpretation of images.
  3. Images can be used as a 'hook' for a unit; or simply as a stimulus for discussion.
  4. Images aren't just about what is seen, it is sometimes what isn't seen, and what the image represents that is the stimulus.
  5. Different images can be used for different age groups. Single images for Prep students, Van Gough pictures for upper primary.
  6. Images can be photos, art, drawings, video clips, anything visual that is used as a stimulant for learning.
  7. Students can use images or photos as a form of displaying their understanding of knowledge through drawings, powerpoints, photos, along with written words or verbal information. This is an effective assessment tool.
  8. Images can be used to maintain the focus or point of a lesson.

MINUS:

  1. Cultural sensitivity may need to be adhered to with some images.
  2. Overstimulation of senses may be stressful for some students including ASD or Autistic Students.
  3. Some images may have different meanings indifferent cultures, so the teacher must place the image in the right context using verbal communication as well.
  4. Images are emotional, so a teacher must be aware of this when prompting students to interact on a personal level with a partiuclar image or photo.
  5. There are particular guidelines relating to use of photos or images on the internet. Whilst this is not particularly a minus, I have included it here as a reminder of responsibilities as teachers.

Interesting Improve Implement

Images are a strong emotional stimulant and their use in a classroom, particularly for younger and hearing impaired students should not be overlooked. One way to discover how powerful and diverse images are to students is to read them a story they have never heard before, without showing them the pictures. Have the students draw their own pictures or images. Then show the students the pictures in the book, and have them look at their own images they have drawn. This is an effective form of discovering 'prior knowledge' in younger students.

In this digital age, images are an important part of assessment in the form of powerpoint presentation and video recording of experiments or investigations. It not only helps the students to understand what they are learning and experiencing but helps to guide them to outcomes of lessons and learning. Visual images are everywhere for students from advertisements to musicclips to photos taken with phones and photos cropped to cut out friends. Images are a powerful tool, and as a teacher and Learner Manger we need to ensure that we choose the right images to engage and not enrage our students.

WHAT I THINK:

I love images in any form. I think they are a fantastic tool, and used the right way in the right context can stimulate students in one form or another. I use images as a teaching tool everyday, and it is fantastic to see students respond. As a teacher, I can use my words to tell about the blue oceans and the golden sands around Africa and the green strip which is the Nile, but to show students this image on an Interactive White Board is another understanding of the world altogether. Have a look for your self at Blue Beauty. http://www.youtube.com/watch?v=-g8KtFCiBDU


Wednesday, August 4, 2010

RSS Feeds

RSS FEED
RSS feeder or RSS aggregator or RSS feeds are different names for the same style of web feed format. RSS stands for Really Simple Syndication. This all relates to the concept of following numerous different web pages on the internet. Information on the internet through the World Wide Web is constantly updated, changed or modified sometimes quite quickly and in the case of news items it can change any number of times over a twenty four hour period. There are two anomalies that impact what information is put onto the internet. The first is the time factor. As the web operates in different countries in different time zones all over the world, there is no specific time that information is placed on the web. The second is that because the information put on the web is put on by people who chose when where and what to update or alter or report on, viewers are at the mercy of people reporting. Other factors include nature (natural disasters); seasons (seasonal sport, weather); politics (events happening in your own or different countries) and human behaviour (murders, missing person, car accidents).
Unlike television or radio where you are updated with news and weather of a particular channel, at a particular time (and watch items that they choose for you), with the internet you get to choose your feeds particular to your needs or interests. With an RSS feed, you have access to all this information on one web page at the same time, and can quickly see when and where updates are occurring.
Currently I am using Google reader as my blog is on BlogSpot with Google. However, I have seen other interesting RSS feeders and one that I quite like is called http://www.pageflakes.com/ it has weather, news, face book, twitter, calendar, email, and a ‘to do list’ amongst other features all on the one page. I would recommend pageflakes to social butterflies who want to ‘keep up to date’ socially whilst studying. I would recommend google.com/reader to anyone trying to follow and comment on blogs from others who are also studying Managing E-Learning. More general information can be found at http://en.wikipedia.org/wiki/RSS .

Saturday, July 31, 2010

Learning Management System Digital Tool No 7

LEARNING MANAGEMENT SYSTEMS
I have been studying on-line or flex since 2007. My first introduction to on-line learning was through the Learning Management System – ‘Blackboard’. 2010 is my first year using ‘Moodle’. Both Learning Management Systems or Virtual Learning Environments create a ‘virtual classroom’ where a student can access all the required resources and information required to undertake study. The teacher, educator or lecturer places all the required information into one area where the student has access, for security reasons, by use of a log on and password, to enable the student to undertake the study.
The ideals of the 'Moodle' Virtual Classroom are based on what is known as ‘
social constructivism’ of which the theorist Vygotsky proposed the learning framework based on the social development of the student and the zone of proximal development. This area was the focal point in week one of the Managing E-Learning Course I am studying. The Learning Management Systems allow a student to progress at their own pace, usually with weekly guidelines, and providing support through on-line discussion forums, web conferences, e-mails, hyperlinked on-line resources through the auspices of a learning institution, in my case a Tertiary Institution – University. The system of a ‘virtual classroom’ is also available through Education Queensland -The Learning Place for the use of teachers to assist with lesson delivery to students.


PLUS:
  1. Learning Management System is an effective tool for distance or flexible education across rural and remote Australia.
  2. Provides independence for learning.
  3. 24 hour access on-line.
  4. Students can work at own pace through the units of study, without having to travel to attend lectures.
  5. Uploading of assignments and on-line quizzes provide support.

MINUS

  1. The system requires computer and basic ICT knowledge which would initially impact the age of the student, and younger students would require more support or assistance to use it.
  2. Access to lecturer is usually through e-mail system and is reliant on the business or working hours of the university. This may impact learning.
  3. Learning style is not suitable for all students.
  4. Lack of face to face interaction with a lecturer may discourage a student from continuing with a course.
  5. Frustration at lack of immediate feedback or response to questions or clarity on study topics may be a drawback.
  6. Although collaborative learning is encouraged, because learners are self-paced, it is difficult to work effectively as a team or group.
  7. Learners may fall behind and be unable to keep up with study as no definite structure or timeframes other than suggestions and due dates for assignments are in place.
  8. It can create limitations in rural areas due to ‘broadband’ or ‘dialup’ access.
  9. It also costs money to have up to date ICT equipment and internet access.

INTERESTING IMPROVE IMPLEMENT

I enjoy the idea of a ‘virtual classroom’ and believe that it is the way of the future. I think it is an effective teaching tool where teachers will be able to view the ideas and lessons of other teachers not only in their own school but around the world. Again, with all things new, it is not something that all teachers will want to use. As new technology teachers enter the classroom, it will be interesting to see the uptake of lesson planning through the virtual classroom. The problem is, as with all technology, it is changing and developing so fast that we must remember the importance of working individually with a student on a one to one personal basis and being able for them to appreciate the teachers’ enthusiasm for the lesson. This may not come across in an e-mail or a typed message.
I would use this technology tomorrow if I could. I would love for all teachers to have their lesson information up and posted in a ‘virtual classroom’ where students who do not attend class full-time or require support (in these cases either through illness or learning support) and the support teacher/teacher aide or student can have access to the lessons and curriculum planning that the teacher is using on a daily basis for the class.


WHAT I THINK
Virtual classrooms through Learning Management Systems simply open doors for learners. It may be a student who because of medical reasons cannot attend a class full time, or because of distance – they live on the other side of the world, it doesn’t matter. The point is that this is a new way that education is moving forward and it gives opportunities for students that they may never have had before. If supported by the education systems, the virtual ‘schools’ can only grow and get better.

Prezi Digital Tool No 6

PREZI
Prezi is a digital visual demonstration tool. It is similar to PowerPoint, however the attraction of Prezi appears to be the visual stimulation, manipulation and movement of text and graphics on a single page to tell a story or present an idea. PowerPoint on the other hand provides for straightforward graphics and texts that move from slide to slide.
Prezi is a new digital tool to me and I have not used it before at all so my opinion is one merely based on research and ‘playing’ with the website. In his blog Tim Leberecht
http://news.cnet.com/8301-13641_3-10315737-44.html draws comparison between Prezi and PowerPoint and quite nicely states what I was thinking: “ Prezi differs radically from PowerPoint in that it requires an alternative mental model: Information is displayed in a non-linear fashion”
This in itself would not so much limit its educational use, but would require though on the learning style and age of the target audience (students), particularly if this was the only presentation tool used containing important information for assessment.

PLUS:

  1. Visually stimulating and interesting for an audience, possibly captivating.
  2. Would be excellent as a discussion tool, or ‘hook’ tool to introduce a new unit.
  3. Possibly time consuming in initial stages of putting it together, certainly if it was a one-off presentation (same as PowerPoint).
  4. Start with a blank canvas. Uses as a presentation tool appear unlimited.

MINUS:

  1. Does the ‘what happens next?’ question overtake the importance of the message?
  2. Does not allow printouts or handouts of (slides) information.
  3. A student would have to go through all the presentation to search for the information he/she was looking for.
  4. May be too confusing for learning support students.
  5. As with all ICT, it is time consuming, until you get the ‘hang of it’ and experiment with what you can do.
  6. General discussions on moodle website have alluded to feelings of ‘sea sick’ from the visual format of the canvas as it changes.

INTERESTING IMPROVE IMPLEMENT

  1. Although visually stimulating, it may detract some students from the point of the lesson or message of the presentation.
  2. As with PowerPoint it is only as effective in carrying a message, as the information put into it in the first place. It may be visually stimulating, but if the presenter has got carried away, the message or impact may be lost.
  3. I would not use Prezi as the main form of information for a web Quest or similar, I would use PowerPoint because the information is presented in a ‘linear’ style which would suit the learning style of the majority of students in a class.
  4. Prezi would be effect as a ‘hook’ for teachers, or to let student present investigation findings as a form of assessment. However I would caution, as I did with PowerPoint, the time factor involved and losing the impact of information or ‘message’ compared to how visually stimulating it is.

WHAT I THINK

I would encourage older or more computer literate students to play with Prezi to see what they come up with. I do not think it will replace PowerPoint, but I do see Prezi as an effective presentation tool. At this stage because of the ‘time factor’ I would only use it as a presentation tool if I was making a presentation that could be used a number of times, or used by others and shared across a year level. Teachers complain of being ‘time poor’ and I would have to weigh up the time factor beside its impact for effective learning/teaching.
As a student, it would be interesting where they could take this style of presentation as a form of a ‘mindmap’ of ideas.
I also have a problem with the Prezi’s that I have watched
http://prezi.com/mojdt36mrozf/mixing-mind-and-metaphor/ and all I want to do is keep clicking the mouse to get to the end, and I find I am not reading the words. Therefore I am not getting the message.

PowerPoints Digital Tool 5

PowerPoint
PowerPoint is a presentation tool that is part of the Microsoft office package. PowerPoint is a visual or graphical ‘slide show’ style presentation that can be used as a stand alone presentation (with audio) or to assist in the delivery of an oral presentation by individuals or groups. It has wide ranging uses in the educational, business and recreational areas. The important thing to remember is that although wide ranging in its uses, its value in a presentation is only as good as the information that it contains. In an educational setting, a student may present a PowerPoint that is well put together, and is aesthetically pleasing, but may contain little or no information related to the research or outcomes of an investigation. In a business setting, a presenter may present a PowerPoint that contains valuable information that is imperative to the core workings of a business but may be presented in too many bullet points, with no other images or visuals to engage the audience. Both of these criteria are important aspects to think about when a teacher or educator uses PowerPoint’s as a teaching tool in education.


PLUS:

  1. Ensures consistency with information to all students. Effective reflection tool.
    Support basis for learning support lessons.
  2. Stimulus for visual learners.
  3. Can be developed by any computer literate person of any age. Content will depend on requirement/purpose.
  4. As a presentation tool it is unlimited as to range and style of use.
  5. Can include images, visuals, hyperlinks, photos, graphs.
    Screens can be printed out for handouts.

MINUS:

  1. PowerPoint presentation is only as good as the research and information that it contains and how it is presented to the target audience.
  2. Can be time intensive for a one-off presentation.
  3. Can be a time intensive for students whilst they are trying to make it ‘look good’ for assessment. Focus is removed from the content to the visual impact.

IMPROVE IMPLEMENT INTERESTING
In schools/education environments PowerPoint can be used as an assessment tool for students, either as individuals or groups.

  1. It can be used to present consistent information by educators to a number of different classes.
  2. Can be used as a resource for students for reference or for clarity in assessment or assignments, due to its consistency.
  3. Can be printed out for students who require learning support or who prefer a hard copy of information.
  4. Can be used as a web Quest starting point.
  5. Can be added to or changed to modify for learning styles, student reflections etc.

WHAT I THINK
I personally love the ease of PowerPoint’s. They can be visually stimulating and provide consistency as a resource to go back and read clarity on an area. They are a powerful tool that I enjoy using through flex education. To me they are a briefing paper on what I need to learn.
The only thing that I would love to be able to do is have a program where a PowerPoint can be used like a wiki and others can add input. Robyn Petersen demonstrated a similar technique in a web conference for e-Learning on 19/07/2007 through the elluminate (
http://www.elluminate.com/) program. This is something that I would enjoy learning more about. I have only listed a few positive aspects of PowerPoint, and could only think of a few minus. I believe that the adaptability of the program in an educational setting for use by teachers and students is immeasurable and ICT developments will only add to useability.